Stats

Stats are different statistics that measure your characters power. When you first create your character, you will automatically gain ten points to allot into a specific category. Each time you level up after that, you gain three points. Each point added to a stat will increase the power of a substat.

Strength
Strength (abbreviated as STR in-game), measures the physical attack power of your character. When you allot a point into this stat, it increases your Attack (abbreviated as ATK in-game).

Intellect
Intellect (abbreviated as INT in-game), measures the magic attack power of your character. When you allot a point into this stat, it increases your Magic Attack (abbreviated as MATK) and Magic Defense (abbreviated as MDEF).

Vitality
Vitality (abbreviated as VIT in-game), measures the stamina of your character. When you allot a point into this stat, it increases your Maximum HP and Defense (abbreviated as MaxHP and DEF, respectively).

Agility
Agility (abbreviated as AGI in-game), measures the speed of your character. When you allot a point into this stat, it increases your Evasion and Attack Speed (abbreviated as EVA and ASPD, respectively).

Dexterity
Dexterity (abbreviated as DEX in-game), measures the casting speed and accuracy of your character. When you allot a point into this stat, it increases your Casting Speed and Accuracy (abbreviated as CSPD and HIT, respectively).

Critical Hit %
Critical Hit % (abbreviated as CRT in-game), measures the percent rate at which you land critical hits. When you allot a point into this stat, you will not see it go into a substat, but it will still count towards your critical hits.